hint

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Description

Description:
Outputs a hint message on the left upper corner of the screen together with a ding sound (in OFP, no sound is played in ArmA). The text may contain several lines.
Groups:
Uncategorised

Syntax

Syntax:
hint text
Parameters:
text: String - the message to write on the screen may consist of any characters. \n indicates a line break.
Return Value:
Nothing

Examples

Example 1:
hint "Press W to move forward. \nPress S to move backwards."

outputs the following message:

Press W to move forward.
Press S to move backwards.
Known Problems: Avoid hint messages that exceed the screen, as this may lead to crashes.

Additional Information

See also:
hintChintCadethintC arrayhintC structuredTexthintC texthintSilent

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

ArmAtec
Hint can be used with formatting like this:
hint format["Hello %1",player]
pyro05x
To remove the hint box from the screen, pass a null string ("") to the command.
hint ""
Worldeater
hint happily accepts structured text:
_starL  = "<img image='\ca\ui\data\debr_star.paa' align='left'/>";
_starL  = _starL + _starL + _starL;
_starR  = "<img image='\ca\ui\data\debr_star.paa' align='right'/>";
_starR  = _starR + _starR + _starR;
_title  = "<t color='#ff0000' size='1.2' shadow='1' shadowColor='#000000' align='center'>TITLE</t><br/><br/>";
_text   = "Bla bla bla bla bla...";
hint parseText (_starL + _starR + _title + _text);
(Tested with 1.14, 1.15 beta and 1.16 beta)

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