hint

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Revision as of 11:31, 28 January 2007 by ArmAtec (talk | contribs) (added note)
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Introduced with Operation Flashpoint version1.00
  Effects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Outputs a hint message on the left upper corner of the screen together with a clinging sound. The text may contain several lines.

Syntax

Syntax:
hint text
Parameters:
text: String - the message to write on the screen may consist of any characters. \n indicates a line break.
Return Value:
Nothing

Examples

Example 1:
hint "Press W to move forward. \nPress S to move backwards. \n\nUse the mouse to turn right or left."

outputs the following message:

Press W to move forward.
Press S to move backwards.

Use the mouse to turn right or left.
Known Problems Avoid hint messages that exceed the screen, as this may lead to crashes.

Additional Information

Multiplayer:
-
See also:
hintChintCadethintC arrayhintC structuredTexthintC text

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

ArmAtec
Hint can be used with formatting like this: Hint format["Hello %1",player]

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