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This command must be executed after mission start. If you place it into init.sqs or init field of some unit, it will not work. Just add a little delay (~0.001) and the place the command.
To display multiple messages after another you have to add a small delay in between. Otherwise only the first message will be displayed. hintC "foo"; sleep 0.1; hintC "bar"; Without a sleep statement hintC will not suspend the script it has been called from.
HintC can be used with formatting like this: HintC format["Hello %1",player].

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Posted on March 19, 2015 - 09:52 (UTC)
Killzone Kid
"Titled" hintC all use display #72 while "untitled" one uses display #57. If you are trying examples in Arma 3 debug console, add little delay like this: [] spawn {sleep 0.5; ....your example code goes here ...}; or no hintC will be displayed.