hmd: Difference between revisions

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m (Text replacement - "\| *arma3 * * *\| *([0-2]\.[0-9]{2}) * " to "|game1= arma3 |version1= $1 ")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
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|descr= Returns class name of currently used Head Mounted Display. Returns an empty string if the slot is empty.
|descr= Returns class name of currently used Head Mounted Display. Returns an empty string if the slot is empty.


|s1= '''hmd''' unit
|s1= [[hmd]] unit


|p1= unit: [[Object]]
|p1= unit: [[Object]]
Line 15: Line 15:
|r1= [[String]]
|r1= [[String]]


|x1= <code>_nvgs = [[hmd]] [[player]]; //NVGoggles</code>
|x1= <sqf>_nvgs = hmd player; //NVGoggles</sqf>
   
   


|seealso= [[headgear]], [[goggles]], [[binocular]]
|seealso= [[headgear]] [[goggles]] [[binocular]]
}}
}}

Revision as of 11:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Returns class name of currently used Head Mounted Display. Returns an empty string if the slot is empty.
Groups:
Unit Inventory

Syntax

Syntax:
hmd unit
Parameters:
unit: Object
Return Value:
String

Examples

Example 1:
_nvgs = hmd player; //NVGoggles

Additional Information

See also:
headgear goggles binocular

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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