in: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(consolidated page)
Line 1: Line 1:
'''in''' can refer to these scripting commands:
{{Command|= Comments
*[[in vehicle]] - Checks whether the soldier is mounted in the vehicle.
____________________________________________________________________________________________
*[[in Array]] - Checks whether x is equal to any element in the array.
*[[in location]] - Checks whether a position is within a location's area.


| ofp |= Game name


|1.00|= Game version
____________________________________________________________________________________________


{{Disambig}}
| Checks whether value is in array, unit in vehicle or position inside location. In case of value in array check, [[String]] values will be compared on CaSEseNsiTIve basis (see Example 2).
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
Note you can not test for arrays within arrays using this command. |= Description
____________________________________________________________________________________________
 
| value '''in''' array |= Syntax
|p1 = value: [[Anything]] - any value (Arma 2 cannot  match [[Array]])
|p2 = array: [[Array]] - array of values
| [[Boolean]] |= Return value
 
| s2= unit '''in''' vehicle |= Syntax
|p21 = unit: [[Object]] - person
|p22 = vehicle: [[Object]] - transport
 
|r2= [[Boolean]] |= Return value
 
| s3=position '''in''' location |= Syntax       (''available since Arma 3'')
 
|p41= position: [[Array]] - format [[Position2D]] or [[Position3D]] |= Parameter 1
|p42= location: [[Location]] |= Parameter 2
 
| r3=[[Boolean]] |= Return value
____________________________________________________________________________________________
|x1 = <code>1 [[in]] [0,1,2]; //true</code>|=
 
|x2 = <code>"lol" [[in]] ["Lol", "LOL", "loL"]; //false
"loL" [[in]] ["Lol", "LOL", "loL"]; //true</code>|=
 
|x3= Arma 3:<code>[1,2,3] [[in]] <nowiki>[</nowiki>[1,2,3],[4,5,6]]; //true</code>|=
 
|x4 = <code>_isInCar = [[player]] '''in''' car;</code>|=
 
|x5= Arma 3:<code>_isInside = [1000,2000,0] [[in]] myLocation;</code>|=
|[[set]], [[resize]], [[reverse]], [[pushBack]], [[pushBackUnique]], [[apply]], [[select]], [[find]], [[toArray]], [[toString]], [[forEach]], [[count]], [[deleteAt]], [[deleteRange]], [[append]], [[sort]], [[param]], [[params]], [[arrayIntersect]], [[splitString]], [[joinString]] |= See also
 
}}
 
<h3 style="display:none">Notes</h3>
<dl class="command_description">
<!-- Note Section BEGIN -->
<dd class="notedate">Posted on 15:58, 18 January 2007 (CET)
<dt class="note">'''[[User:T_D|T_D]]'''<dd class="note">
For a case-''insensitive'' test use [[count]]:
<code>{_x == "lol"} [[count]] ["Lol", "LOL", "loL"]; //returns 3.</code>
Checking if an array (for example a position) is in another array doesn't produce an error, but it will always return false. e.g.
<code>[0,0,0] '''in''' [[0,0,0],[1,4,3],[5,3,1]]; //returns: false.</code>
<!-- Note Section END -->
</dl>
 
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|INARRAY]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|INARRAY]]
[[Category:Scripting Commands OFP 1.46|INARRAY]]
[[Category:Scripting Commands ArmA|INARRAY]]
[[Category:Command_Group:_Variables|{{uc:{{PAGENAME}}}}]]
 
 
<!-- CONTINUE Notes -->
<dl class="command_description">
<dd class="notedate">Posted on August 23, 2014 - 10:10 (UTC)</dd>
<dt class="note">[[User:PabstMirror|PabstMirror]]</dt>
<dd class="note">
As of Arma 3 1.26:
<code>
[0,0,0] in [[0,0,0],[1,4,3],[5,3,1]]; //returns '''true'''
[1,2,3] in [[1,2,3],[4,5,6]]; //returns '''true'''
</code>
Assuming it is now using comparison as found in [[isEqualTo]]
</dd>
</dl>
<!-- DISCONTINUE Notes -->

Revision as of 22:04, 3 February 2016

Hover & click on the images for description

Description

Description:
Checks whether value is in array, unit in vehicle or position inside location. In case of value in array check, String values will be compared on CaSEseNsiTIve basis (see Example 2). Note you can not test for arrays within arrays using this command.
Groups:
Uncategorised

Syntax 1

Syntax:
value in array
Parameters:
value: Anything - any value (Arma 2 cannot match Array)
array: Array - array of values
Return Value:
Boolean

Syntax 2

Syntax:
unit in vehicle
Parameters:
unit: Object - person
vehicle: Object - transport
Return Value:
Boolean

Syntax 3

Syntax:
position in location
Parameters:
position: Array - format Position2D or Position3D
location: Location
Return Value:
Boolean

Examples

Example 1:
1 in [0,1,2]; //true
Example 2:
"lol" in ["Lol", "LOL", "loL"]; //false "loL" in ["Lol", "LOL", "loL"]; //true
Example 3:
Arma 3:[1,2,3] in [[1,2,3],[4,5,6]]; //true
Example 4:
_isInCar = player in car;
Example 5:
Arma 3:_isInside = [1000,2000,0] in myLocation;

Additional Information

See also:
setresizereversepushBackpushBackUniqueapplyselectfindtoArraytoStringforEachcountdeleteAtdeleteRangeappendsortparamparamsarrayIntersectsplitStringjoinString

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 15:58, 18 January 2007 (CET)
T_D
For a case-insensitive test use count: {_x == "lol"} count ["Lol", "LOL", "loL"]; //returns 3. Checking if an array (for example a position) is in another array doesn't produce an error, but it will always return false. e.g. [0,0,0] in [[0,0,0],[1,4,3],[5,3,1]]; //returns: false.

Bottom Section


Posted on August 23, 2014 - 10:10 (UTC)
PabstMirror
As of Arma 3 1.26: [0,0,0] in [[0,0,0],[1,4,3],[5,3,1]]; //returns true [1,2,3] in [[1,2,3],[4,5,6]]; //returns true Assuming it is now using comparison as found in isEqualTo