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{{Command|= Comments
{{Command|Comments=
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| A3 |= Game
| arma3 |Game name=
|1.58|= Game Version (number surrounded by NO SPACES)
|1.58|Game Version= (number surrounded by NO SPACES)
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| Checks whether given position is inside given area. The area is usually a rectangle or an ellipse defined similar to [[triggerArea]] format. Hence argument for this command could be a trigger, a marker, a location or an array in format [center, a, b, angle, isRectangle]. This command also supports hexagon area which can be created from ellipse when both a and b are negative. Hexagon ellipses are also supported by both marker creation and [[drawEllipse]] |= Description
| Checks whether given position is inside given area. The area is usually a rectangle or an ellipse defined similar to [[triggerArea]] format. Hence argument for this command could be a trigger, a marker, a location or an array in format [center, a, b, angle, isRectangle, c]. This command also supports hexagon area which can be created from ellipse when both a and b are negative. Hexagon ellipses are also supported by both marker creation and [[drawEllipse]].
 
<br><br>Alternatively, use [[inAreaArray]] to check multiple positions/objects within area. |DESCRIPTION=
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| position '''inArea''' trigger|= Syntax
| position '''inArea''' trigger|SYNTAX=
|p1= position: [[Array]] or [[Object]] - position in format [[Position3D]], [[Position2D]] or [[Object]] |= Parameter 1
|p1= position: [[Array]] or [[Object]] - position in format [[Position3D]], [[Position2D]] or [[Object]] |PARAMETER1=
|p2= trigger: [[Object]] - existing trigger |= Parameter 2
|p2= trigger: [[Object]] - existing trigger |PARAMETER2=


| [[Boolean]] |= Return value
| [[Boolean]] |RETURNVALUE=
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|s2= position '''inArea''' marker|= Syntax
|s2= position '''inArea''' marker|SYNTAX2=
|p21= position: [[Array]] or [[Object]] - position in format [[Position3D]], [[Position2D]] or [[Object]] |= Parameter 1
|p22= marker: [[String]] - existing marker |= Parameter 2


|r2= [[Boolean]] |= Return value
|p21= position: [[Array]] or [[Object]] - position in format [[Position3D]], [[Position2D]] or [[Object]] |PARAMETER21=
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|p22= marker: [[String]] - existing marker |PARAMETER2=
 
|r2= [[Boolean]] |RETURNVALUE2=____________________________________________________________________________________________


|s3= position '''inArea''' location|= Syntax
|s3= position '''inArea''' location|SYNTAX=
|p41= position: [[Array]] or [[Object]] - position in format [[Position3D]], [[Position2D]] or [[Object]] |= Parameter 1
|p41= position: [[Array]] or [[Object]] - position in format [[Position3D]], [[Position2D]] or [[Object]] |PARAMETER1=
|p42= location: [[Location]] - existing location |= Parameter 2
|p42= location: [[Location]] - existing location |PARAMETER2=


|r3= [[Boolean]] |= Return value
|r3= [[Boolean]] |RETURNVALUE=
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|s4= position '''inArea''' [center, a, b, angle, isRectangle]|= Syntax
|s4= position '''inArea''' [center, a, b, angle, isRectangle, c]|SYNTAX=
|p61= position: [[Array]] or [[Object]] - position in format [[Position3D]], [[Position2D]] or [[Object]] |= Parameter 1
|p61= position: [[Array]] or [[Object]] - position in format [[Position3D]], [[Position2D]] or [[Object]] |PARAMETER1=
|p62= [center, a, b, angle, isRectangle]: [[Array]]|= Parameter 2
|p62= [center, a, b, angle, isRectangle, c]: [[Array]]|PARAMETER2=
|p63= center: [[Array]] or [[Object]] - center of the area in format [[Position3D]], [[Position2D]], [[Object]] or [[Group]] |= Parameter 2
|p63= center: [[Array]] or [[Object]] - center of the area in format [[Position3D]], [[Position2D]], [[Object]] or [[Group]] |PARAMETER2=
|p64= a: [[Number]] - horizontal axis (width / 2)|= Parameter 2
|p64= a: [[Number]] - x axis (x / 2)|PARAMETER2=
|p65= b: [[Number]] - vertical axis (height / 2) |= Parameter 2
|p65= b: [[Number]] - y axis (y / 2) |PARAMETER2=
|p66= angle: [[Number]] - rotation angle  |= Parameter 2
|p66= angle: [[Number]] - rotation angle  |PARAMETER2=
|p67= isRectangle: [[Boolean]] - [[true]] if rectangle, [[false]] if ellipse|= Parameter 2
|p67= isRectangle: [[Boolean]] - [[true]] if rectangle, [[false]] if ellipse|PARAMETER2=
|r4= [[Boolean]] |= Return value
|p68= c (Optional): [[Number]] - z axis (z / 2). Default: -1 (unlimited) ''since Arma 3 v1.59.135137''|PARAMETER2=
|r4= [[Boolean]] |RETURNVALUE=
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|x1= <code>_playerIsInside = [[player]] [[inArea]] _myTrigger;</code>|=
|x1= <code>_playerIsInside = [[player]] [[inArea]] _myTrigger;</code>|Example1=
|x2= <code>_positionIsInside = _myPosition [[inArea]] <nowiki>[</nowiki>[100, 100, 0], 20, 30, 45, [[false]] ];</code>|=
|x2= <code>_positionIsInside = _myPosition [[inArea]] <nowiki>[</nowiki>[100, 100, 0], 20, 30, 45, [[false]] ];</code>|=
|[[in]], [[inPolygon]], [[drawEllipse]], [[drawRectangle]], [[createTrigger]], [[createMarker]], [[createLocation]]  |= See also
|[[inAreaArray]], [[triggerArea]], [[in]], [[inPolygon]], [[drawEllipse]], [[drawRectangle]], [[createTrigger]], [[createMarker]], [[createLocation]]  |SEEALSO=


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Revision as of 22:51, 3 September 2019

Hover & click on the images for description

Description

Description:
Checks whether given position is inside given area. The area is usually a rectangle or an ellipse defined similar to triggerArea format. Hence argument for this command could be a trigger, a marker, a location or an array in format [center, a, b, angle, isRectangle, c]. This command also supports hexagon area which can be created from ellipse when both a and b are negative. Hexagon ellipses are also supported by both marker creation and drawEllipse.

Alternatively, use inAreaArray to check multiple positions/objects within area.
Groups:
Uncategorised

Syntax 1

Syntax:
position inArea trigger
Parameters:
position: Array or Object - position in format Position3D, Position2D or Object
trigger: Object - existing trigger
Return Value:
Boolean

Syntax 2

Syntax:
position inArea marker
Parameters:
position: Array or Object - position in format Position3D, Position2D or Object
marker: String - existing marker
Return Value:
Boolean

Syntax 3

Syntax:
position inArea location
Parameters:
position: Array or Object - position in format Position3D, Position2D or Object
location: Location - existing location
Return Value:
Boolean

Syntax 4

Syntax:
position inArea [center, a, b, angle, isRectangle, c]
Parameters:
position: Array or Object - position in format Position3D, Position2D or Object
[center, a, b, angle, isRectangle, c]: Array
center: Array or Object - center of the area in format Position3D, Position2D, Object or Group
a: Number - x axis (x / 2)
b: Number - y axis (y / 2)
angle: Number - rotation angle
isRectangle: Boolean - true if rectangle, false if ellipse
c (Optional): Number - z axis (z / 2). Default: -1 (unlimited) since Arma 3 v1.59.135137
Return Value:
Boolean

Examples

Example 1:
_playerIsInside = player inArea _myTrigger;
Example 2:
_positionIsInside = _myPosition inArea [[100, 100, 0], 20, 30, 45, false ];

Additional Information

See also:
inAreaArraytriggerAreaininPolygondrawEllipsedrawRectanglecreateTriggercreateMarkercreateLocation

Notes

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Notes

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