inArea: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (Text replacement - "_{10,} " to "")
Line 1: Line 1:
{{Command|Comments=
{{Command|Comments=
____________________________________________________________________________________________


| arma3 |Game name=
| arma3 |Game name=
Line 13: Line 12:


|gr4= Positions |GROUP4=
|gr4= Positions |GROUP4=
____________________________________________________________________________________________


| Checks whether given position is inside given area. The area is usually a rectangle or an ellipse defined similar to [[triggerArea]] format. Hence argument for this command could be a trigger, a marker, a location or an array in format [center, a, b, angle, isRectangle, c]. This command also supports hexagon area which can be created from ellipse when both a and b are negative. Hexagon ellipses are also supported by both marker creation and [[drawEllipse]]. <br><br>
| Checks whether given position is inside given area. The area is usually a rectangle or an ellipse defined similar to [[triggerArea]] format. Hence argument for this command could be a trigger, a marker, a location or an array in format [center, a, b, angle, isRectangle, c]. This command also supports hexagon area which can be created from ellipse when both a and b are negative. Hexagon ellipses are also supported by both marker creation and [[drawEllipse]]. <br><br>
Alternatively, use [[inAreaArray]] to check multiple positions/objects within area. |DESCRIPTION=
Alternatively, use [[inAreaArray]] to check multiple positions/objects within area. |DESCRIPTION=
____________________________________________________________________________________________


| position [[inArea]] trigger |SYNTAX=
| position [[inArea]] trigger |SYNTAX=
Line 26: Line 23:


| [[Boolean]] |RETURNVALUE=
| [[Boolean]] |RETURNVALUE=
____________________________________________________________________________________________


|s2= position [[inArea]] marker |SYNTAX2=
|s2= position [[inArea]] marker |SYNTAX2=
Line 35: Line 31:


|r2= [[Boolean]] |RETURNVALUE2=
|r2= [[Boolean]] |RETURNVALUE2=
____________________________________________________________________________________________


|s3= position [[inArea]] location|SYNTAX3=
|s3= position [[inArea]] location|SYNTAX3=
Line 44: Line 39:


|r3= [[Boolean]] |RETURNVALUE3=
|r3= [[Boolean]] |RETURNVALUE3=
____________________________________________________________________________________________


|s4= position [[inArea]] [center, a, b, angle, isRectangle, c]|SYNTAX4=
|s4= position [[inArea]] [center, a, b, angle, isRectangle, c]|SYNTAX4=
Line 63: Line 57:


|r4= [[Boolean]] |RETURNVALUE4=
|r4= [[Boolean]] |RETURNVALUE4=
____________________________________________________________________________________________





Revision as of 02:38, 17 January 2021

Hover & click on the images for description

Description

Description:
Checks whether given position is inside given area. The area is usually a rectangle or an ellipse defined similar to triggerArea format. Hence argument for this command could be a trigger, a marker, a location or an array in format [center, a, b, angle, isRectangle, c]. This command also supports hexagon area which can be created from ellipse when both a and b are negative. Hexagon ellipses are also supported by both marker creation and drawEllipse.

Alternatively, use inAreaArray to check multiple positions/objects within area.
Groups:
TriggersMarkersLocationsPositions

Syntax 1

Syntax:
position inArea trigger
Parameters:
position: Array or Object - position in format Position3D, Position2D or Object
trigger: Object - existing trigger
Return Value:
Boolean

Syntax 2

Syntax:
position inArea marker
Parameters:
position: Array or Object - position in format Position3D, Position2D or Object
marker: String - existing marker
Return Value:
Boolean

Syntax 3

Syntax:
position inArea location
Parameters:
position: Array or Object - position in format Position3D, Position2D or Object
location: Location - existing location
Return Value:
Boolean

Syntax 4

Syntax:
position inArea [center, a, b, angle, isRectangle, c]
Parameters:
position: Array or Object - position in format Position3D, Position2D or Object
center: Array or Object - center of the area in format Position3D, Position2D, Object or Group
a: Number - x axis (x / 2)
b: Number - y axis (y / 2)
angle: Number - rotation angle
isRectangle: Boolean - true if rectangle, false if ellipse
c (Optional): Number - z axis (z / 2). Default: -1 (unlimited) since Arma 3 v1.59.135137
Return Value:
Boolean

Examples

Example 1:
_playerIsInside = player inArea _myTrigger;
Example 2:
_positionIsInside = _myPosition inArea [[100, 100, 0], 20, 30, 45, false];

Additional Information

See also:
inAreaArraytriggerAreaininPolygondrawEllipsedrawRectanglecreateTriggercreateMarkercreateLocation

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section