inRangeOfArtillery: Difference between revisions
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{{Command|= | {{Command|Comments= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma3 | | | arma3 |Game name= | ||
|0.50| | |0.50|Game version= | ||
|arg= global|= | |arg= global|Multiplayer Arguments= | ||
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| Returns true if all given units are able to fire at given position with given magazineType. |= | | Returns true if all given units are able to fire at given position with given magazineType. |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| pos '''inRangeOfArtillery''' <nowiki>[[</nowiki>unit], magazineType] |= | | pos '''inRangeOfArtillery''' <nowiki>[[</nowiki>unit], magazineType] |SYNTAX= | ||
|p1= pos: [[Position]] |PARAMETER1= | |p1= pos: [[Position]] |PARAMETER1= |
Revision as of 22:39, 31 August 2019
Description
- Description:
- Returns true if all given units are able to fire at given position with given magazineType.
- Groups:
- Uncategorised
Syntax
- Syntax:
- pos inRangeOfArtillery [[unit], magazineType]
- Parameters:
- pos: Position
- [[unit], magazineType]: Array
- [unit]: Array - Array of units.
- unit: Object
- magazineType (Case Sensitive): String
- Return Value:
- Boolean
Examples
- Example 1:
_isInRange = getMarkerPos "myTarget" inRangeOfArtillery [[myArty], "32Rnd_155mm_Mo_shells"]
Additional Information
- See also:
- getArtilleryAmmocommandArtilleryFiredoArtilleryFireenableEngineArtillerygetArtilleryComputerSettingsshownArtilleryComputergetArtilleryETA
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on July 10, 2015 - 19:46 (UTC)
- Waffle SS.
- Using an empty artillery vehicle will return false.