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{{RV|type=command


<h2 style="color:#000066">''fireplace '''''inflame ''true'''''</h2>
|game1= ofp
|version1= 1.00


|game2= ofpe
|version2= 1.00


'''Operand types:'''
|game3= arma1
'''
|version3= 1.00
fireplace:''' [[Object]]


'''burn:''' [[Boolean]]
|game4= arma2
|version4= 1.00


'''Type of returned value:'''
|game5= arma2oa
|version5= 1.50


[[Nothing]]
|game6= tkoh
|version6= 1.00


'''Description:'''
|game7= arma3
|version7= 0.50


Control fireplace burning.
|arg= global


Set inflame to [[true]] (on) or [[false]] (off).
|eff= global


|gr1= Object Manipulation


'''Example:'''
|descr= Sets the state of a fireplace.


fireplaceOne '''inflame''' [[true]]
|s1= fireplace [[inflame]]  burn
 
|p1= fireplace: [[Object]]
 
|p2= burn: [[Boolean]] - [[true|True]] to let it burn, [[false]] to extinguish it.
 
|r1= [[Nothing]]
 
|x1= <code>_fireplaceOne [[inflame]] [[true]];</code>
 
|seealso= [[inflamed]]
}}

Revision as of 17:44, 12 June 2021

Hover & click on the images for description

Description

Description:
Sets the state of a fireplace.
Groups:
Object Manipulation

Syntax

Syntax:
fireplace inflame burn
Parameters:
fireplace: Object
burn: Boolean - True to let it burn, false to extinguish it.
Return Value:
Nothing

Examples

Example 1:
_fireplaceOne inflame true;

Additional Information

See also:
inflamed

Notes

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