inflame: Difference between revisions

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m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
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<h2 style="color:#000066">''fireplace '''''inflame ''true'''''</h2>
{{RV|type=command


'''Operand types:'''
|game1= ofp
|version1= 1.00


fireplace: [[Object]]
|game2= ofpe
|version2= 1.00


burn: [[Boolean]]
|game3= arma1
|version3= 1.00


'''Type of returned value:'''
|game4= arma2
|version4= 1.00


Nothing
|game5= arma2oa
|version5= 1.50


'''Description:'''
|game6= tkoh
|version6= 1.00


Control fireplace burning. Set inflame to true (on) or false (off).
|game7= arma3
|version7= 0.50


'''Example:'''
|arg= global


fireplaceOne '''inflame''' true
|eff= global
 
|gr1= Object Manipulation
 
|descr= Sets the state of a fireplace.
 
|s1= fireplace [[inflame]]  burn
 
|p1= fireplace: [[Object]]
 
|p2= burn: [[Boolean]] - [[true]] to let it burn, [[false]] to extinguish it.
 
|r1= [[Nothing]]
 
|x1= <sqf>_fireplaceOne inflame true;</sqf>
 
|seealso= [[inflamed]]
}}

Latest revision as of 11:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Sets the state of a fireplace.
Groups:
Object Manipulation

Syntax

Syntax:
fireplace inflame burn
Parameters:
fireplace: Object
burn: Boolean - true to let it burn, false to extinguish it.
Return Value:
Nothing

Examples

Example 1:
_fireplaceOne inflame true;

Additional Information

See also:
inflamed

Notes

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