insertEditorObject: Difference between revisions

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| Insert an object to the editor and assign arguments. Create script is,not called. Returns the ID of the new EditorObject. Subtype class is,optional.  |= Description
| Insert an object to the editor and assign arguments. Create script is,not called. Returns the ID of the new EditorObject. Subtype class is,optional.
{{Informative | Some Old Editor Command}} |= Description
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Revision as of 01:08, 16 August 2017

Hover & click on the images for description

Description

Description:
Insert an object to the editor and assign arguments. Create script is,not called. Returns the ID of the new EditorObject. Subtype class is,optional.
Some Old Editor Command
Groups:
Uncategorised

Syntax

Syntax:
map insertEditorObject [type,value,[name1,value1,...],subtype class]
Parameters:
map: Control -
[type,value,[name1,value1,...],subtype class]: Array -
Return Value:
String

Examples

Example 1:
(example)

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on May 7, 2015 - 13:56 (UTC)
Benargee
"This works only in the old 3D editor"
- KM