insertEditorObject: Difference between revisions
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{{Command|= | {{Command|Comments= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma2 | | | arma2 |Game name= | ||
|1.00|= Game | |1.00|Game version= | ||
|gr1= Game 2 Editor |GROUP1= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Insert an object to the editor and assign arguments. Create script is,not called. Returns the ID of the new EditorObject. Subtype class is,optional. |= | | Insert an object to the editor and assign arguments. Create script is,not called. Returns the ID of the new EditorObject. Subtype class is,optional. | ||
{{Informative | Some Old Editor Command}} |DESCRIPTION= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| map '''insertEditorObject''' [type,value,[name1,value1,...],subtype class] |= | | map '''insertEditorObject''' [type,value,[name1,value1,...],subtype class] |SYNTAX= | ||
|p1= map: [[Control]] - |= | |p1= map: [[Control]] - |PARAMETER1= | ||
|p2= [name1,value1,...],subtype class]: Array - |= | |p2= [type,value,[name1,value1,...],subtype class]: [[Array]] - |PARAMETER2= | ||
|p3= |= | |p3= |PARAMETER3= | ||
| [[String]] |= | | [[String]] |RETURNVALUE= | ||
|x1= <code>(example)</code>|= | |x1= <code>(example)</code>|EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |= | | |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} | ||
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<h3 style='display:none'>Bottom Section</h3> | <h3 style='display:none'>Bottom Section</h3> | ||
[[Category: | |||
[[Category:Scripting Commands | [[Category:Scripting Commands Arma 2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
[[ | |||
<!-- CONTINUE Notes --> | |||
<dl class="command_description"> | |||
<dd class="notedate">Posted on May 7, 2015 - 13:56 (UTC)</dd> | |||
<dt class="note">[[User:Benargee|Benargee]]</dt> | |||
<dd class="note">"This works only in the old 3D editor"<br> - KM</dd> | |||
</dl> | |||
<!-- DISCONTINUE Notes --> |
Revision as of 11:32, 25 September 2020
Description
- Description:
- Insert an object to the editor and assign arguments. Create script is,not called. Returns the ID of the new EditorObject. Subtype class is,optional.
- Groups:
- Game 2 Editor
Syntax
- Syntax:
- map insertEditorObject [type,value,[name1,value1,...],subtype class]
- Parameters:
- map: Control -
- [type,value,[name1,value1,...],subtype class]: Array -
- Return Value:
- String
Examples
- Example 1:
(example)
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on May 7, 2015 - 13:56 (UTC)
- Benargee
- "This works only in the old 3D editor"
- KM