Difference between revisions of "insertEditorObject"

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m (template:command argument fix)
m (Text replacement - "|= Game name" to "|Game name=")
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| arma2 |= Game name
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| arma2 |Game name=
  
 
|1.00|= Game version
 
|1.00|= Game version

Revision as of 22:17, 31 August 2019

Introduced with Arma 2 version 1.001.00
Hover & click on the images for descriptions

Description

Description:
Insert an object to the editor and assign arguments. Create script is,not called. Returns the ID of the new EditorObject. Subtype class is,optional.
Some Old Editor Command

Syntax

Syntax:
map insertEditorObject [type,value,[name1,value1,...],subtype class]
Parameters:
map: Control -
[type,value,[name1,value1,...],subtype class]: Array -
Return Value:
String

Examples

Example:
Example needed

Additional Information

See also:
See also needed
Groups:
Uncategorised

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

Bottom Section

Posted on May 7, 2015 - 13:56 (UTC)
Benargee
"This works only in the old 3D editor"
- KM