insertEditorObject
Revision as of 22:13, 31 August 2019 by Lou Montana (talk | contribs) (Text replacement - "|= Game version" to "|Game version=")
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Description
- Description:
- Insert an object to the editor and assign arguments. Create script is,not called. Returns the ID of the new EditorObject. Subtype class is,optional.
Syntax
- Syntax:
- map insertEditorObject [type,value,[name1,value1,...],subtype class]
- Parameters:
- map: Control -
- [type,value,[name1,value1,...],subtype class]: Array -
- Return Value:
- String
Examples
- Example:
- Example needed
Additional Information
- See also:
- See also needed
- Groups:
- Uncategorised
Notes
Notes
Bottom Section
- Posted on May 7, 2015 - 13:56 (UTC)
- Benargee
- "This works only in the old 3D editor"
- KM
Categories:
- Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: New Scripting Commands
- Command Group: Uncategorised
- Introduced with Arma 2 version 1.00
- Example needed
- See also needed
- ArmA 2: New Scripting Commands List
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Command Group: Editor Control