Difference between revisions of "isAbleToBreathe"

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m (example)
m (template:command argument fix)
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| '''isAbleToBreathe''' unit |= Syntax
 
| '''isAbleToBreathe''' unit |= Syntax
  
|p1= unit: [[Object]]  |= PARAMETER1
+
|p1= unit: [[Object]]  |PARAMETER1=
  
| [[Boolean]] |= RETURNVALUE
+
| [[Boolean]] |RETURNVALUE=  
  
  
|x1= <code>_canBreath = [[isAbleToBreathe]] [[player]];</code>|= EXAMPLE1
+
|x1= <code>_canBreath = [[isAbleToBreathe]] [[player]];</code>|EXAMPLE1=  
  
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
|[[underwater]]  |= SEEALSO
+
|[[underwater]]  |SEEALSO=  
  
|  |= MPBEHAVIOUR
+
|  |MPBEHAVIOUR=  
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
 
}}
 
}}

Revision as of 11:34, 7 April 2019

Introduced with Arma 3 version 0.500.50
Hover & click on the images for descriptions

Description

Description:
If unit is diving and doesn't have a re-breather, it returns false. Diving means the unit's head is underwater. If unit is underwater and has a re-breather, the command returns true.

Syntax

Syntax:
isAbleToBreathe unit
Parameters:
unit: Object
Return Value:
Boolean

Examples

Example 1:
_canBreath = isAbleToBreathe player;

Additional Information

See also:
underwater

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

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