isAbleToBreathe: Difference between revisions

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m (template:command argument fix)
m (template:command argument fix)
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| If unit is diving and doesn't have a re-breather, it returns [[false]]. Diving means the unit's head is underwater. If unit is underwater and has a re-breather, the command returns [[true]]. |= Description
| If unit is diving and doesn't have a re-breather, it returns [[false]]. Diving means the unit's head is underwater. If unit is underwater and has a re-breather, the command returns [[true]]. |DESCRIPTION=
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| '''isAbleToBreathe''' unit |= Syntax
| '''isAbleToBreathe''' unit |SYNTAX=


|p1= unit: [[Object]]  |PARAMETER1=
|p1= unit: [[Object]]  |PARAMETER1=

Revision as of 15:41, 7 April 2019

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Description

Description:
If unit is diving and doesn't have a re-breather, it returns false. Diving means the unit's head is underwater. If unit is underwater and has a re-breather, the command returns true.
Groups:
Uncategorised

Syntax

Syntax:
isAbleToBreathe unit
Parameters:
unit: Object
Return Value:
Boolean

Examples

Example 1:
_canBreath = isAbleToBreathe player;

Additional Information

See also:
underwater

Notes

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Notes

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