Difference between revisions of "isAbleToBreathe"

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(Created page with "{{Command|= Comments ____________________________________________________________________________________________ | arma3 |= Game name |0.50|= Game version ____________________...")
 
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| Returns whether the unit is diving. |= Description
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| If unit is diving and doesn't have a re-breather, it returns [[false]]. Diving means the unit's head is underwater. If unit is underwater and has a re-breather, the command returns [[true]]. |DESCRIPTION=
 
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| '''isAbleToBreathe''' unit |= Syntax
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| '''isAbleToBreathe''' unit |SYNTAX=
  
|p1= unit: [[Object]]  |= PARAMETER1
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|p1= unit: [[Object]]  |PARAMETER1=
  
| [[Boolean]] |= RETURNVALUE
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| [[Boolean]] |RETURNVALUE=  
  
  
|x1= <code>
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|x1= <code>_canBreath = [[isAbleToBreathe]] [[player]];</code>|EXAMPLE1=  
</code>|= EXAMPLE1
 
  
 
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|  |= SEEALSO
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|[[underwater]] |SEEALSO=  
  
|  |= MPBEHAVIOUR
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|  |MPBEHAVIOUR=  
 
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<h3 style='display:none'>Bottom Section</h3>
 
<h3 style='display:none'>Bottom Section</h3>
 
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
 
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
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[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
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<!-- CONTINUE Notes -->
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<dl class="command_description">
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<dd class="notedate">Posted on May 6, 2019 - 19:43 (UTC)</dd>
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<dt class="note">[[User:vabene1111|vabene1111]]</dt>
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<dd class="note">
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Might return false if player enters a vehicle while underwater.
 +
</dd>
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</dl>
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<!-- DISCONTINUE Notes -->

Revision as of 21:43, 6 May 2019

Introduced with Arma 3 version 0.50
  

Click on the images for descriptions

Introduced in

Game:
Arma 3
Version:
0.50

Description

Description:
If unit is diving and doesn't have a re-breather, it returns false. Diving means the unit's head is underwater. If unit is underwater and has a re-breather, the command returns true.

Syntax

Syntax:
isAbleToBreathe unit
Parameters:
unit: Object
Return Value:
Boolean

Examples

Example 1:
_canBreath = isAbleToBreathe player;

Additional Information

Multiplayer:
-
See also:
underwater

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Bottom Section

Posted on May 6, 2019 - 19:43 (UTC)
vabene1111
Might return false if player enters a vehicle while underwater.