isAbleToBreathe: Difference between revisions
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m (Text replace - "{{uc:{{PAGENAME}}}}" to "{{uc:{{PAGENAME}}}} {{uc:{{PAGENAME}}}}") |
Lou Montana (talk | contribs) m (Text replacement - "\{\{GameCategory\|(arma[0123])\|[ _]?New[ _]Scripting[ _]Commands[ _]List\}\}" to "{{GameCategory|$1|New Scripting Commands}}") |
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{{Command|= | {{Command|Comments= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| arma3 | | | arma3 |Game name= | ||
|0.50| | |0.50|Game version= | ||
|gr1= Object Manipulation |GROUP1= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | If unit is diving and doesn't have a re-breather, it returns [[false]]. Diving means the unit's head is underwater. If unit is underwater and has a re-breather, the command returns [[true]]. |DESCRIPTION= | ||
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| '''isAbleToBreathe''' unit |= | | '''isAbleToBreathe''' unit |SYNTAX= | ||
|p1= unit: [[Object]] |= | |p1= unit: [[Object]] |PARAMETER1= | ||
| [[Boolean]] |= | | [[Boolean]] |RETURNVALUE= | ||
|x1= <code> | |x1= <code>_canBreath = [[isAbleToBreathe]] [[player]];</code>|EXAMPLE1= | ||
</code>|= | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| |= | |[[underwater]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
}} | }} | ||
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<h3 style='display:none'>Bottom Section</h3> | <h3 style='display:none'>Bottom Section</h3> | ||
{{GameCategory|arma3|New Scripting Commands}} | |||
{{GameCategory|arma3|Scripting Commands}} | |||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] | ||
<!-- CONTINUE Notes --> | |||
<dl class="command_description"> | |||
<dd class="notedate">Posted on May 6, 2019 - 19:43 (UTC)</dd> | |||
<dt class="note">[[User:vabene1111|vabene1111]]</dt> | |||
<dd class="note"> | |||
Might return false if player enters a vehicle while underwater. | |||
</dd> | |||
</dl> | |||
<!-- DISCONTINUE Notes --> |
Revision as of 23:58, 12 January 2021
Description
- Description:
- If unit is diving and doesn't have a re-breather, it returns false. Diving means the unit's head is underwater. If unit is underwater and has a re-breather, the command returns true.
- Groups:
- Object Manipulation
Syntax
Examples
- Example 1:
_canBreath = isAbleToBreathe player;
Additional Information
- See also:
- underwater
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
- Posted on May 6, 2019 - 19:43 (UTC)
- vabene1111
- Might return false if player enters a vehicle while underwater.