isBleeding: Difference between revisions

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| Returns whether the unit is bleeding.  |= Description
| Returns whether the unit is bleeding.  |DESCRIPTION=
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| '''isBleeding''' unit |= Syntax
| '''isBleeding''' unit |SYNTAX=


|p1= unit: [[Object]]  |= PARAMETER1
|p1= unit: [[Object]]  |PARAMETER1=


| [[Boolean]] |= RETURNVALUE
| [[Boolean]] |RETURNVALUE=  




|x1= <code>
|x1= <code>[[if]] ([[isBleeding]] [[player]]) [[then]] { [[player]] [[groupChat]] "I'm bleeding!!"; }</code>|EXAMPLE1=  
</code>|= EXAMPLE1


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| |= SEEALSO
| [[getBleedingRemaining]], [[isBurning]], [[setBleedingRemaining]] |SEEALSO=  


|  |= MPBEHAVIOUR
|  |MPBEHAVIOUR=  
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Revision as of 15:41, 7 April 2019

Hover & click on the images for description

Description

Description:
Returns whether the unit is bleeding.
Groups:
Uncategorised

Syntax

Syntax:
isBleeding unit
Parameters:
unit: Object
Return Value:
Boolean

Examples

Example 1:
if (isBleeding player) then { player groupChat "I'm bleeding!!"; }

Additional Information

See also:
getBleedingRemainingisBurningsetBleedingRemaining

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section