Difference between revisions of "isBleeding"
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− | | Returns whether the unit is bleeding. |= | + | | Returns whether the unit is bleeding. |DESCRIPTION= |
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− | | '''isBleeding''' unit |= | + | | '''isBleeding''' unit |SYNTAX= |
− | |p1= unit: [[Object]] |= | + | |p1= unit: [[Object]] |PARAMETER1= |
− | | [[Boolean]] |= | + | | [[Boolean]] |RETURNVALUE= |
− | |x1= <code>if (isBleeding player) then { player groupChat "I'm bleeding!!"; }</code>|= | + | |x1= <code>[[if]] ([[isBleeding]] [[player]]) [[then]] { [[player]] [[groupChat]] "I'm bleeding!!"; }</code>|EXAMPLE1= |
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− | | | + | | [[getBleedingRemaining]], [[isBurning]], [[setBleedingRemaining]] |SEEALSO= |
− | | |= | + | | |MPBEHAVIOUR= |
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}} | }} |
Revision as of 14:41, 7 April 2019
Click on the images for descriptions
Introduced in
- Game:
- Arma 3
- Version:
- 0.50
Description
- Description:
- Returns whether the unit is bleeding.
Syntax
Examples
Additional Information
- Multiplayer:
- -
- See also:
- getBleedingRemainingisBurningsetBleedingRemaining
Notes
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