isBleeding: Difference between revisions
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| Returns whether the unit is bleeding. |= | | Returns whether the unit is bleeding. |DESCRIPTION= | ||
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| '''isBleeding''' unit |= | | '''isBleeding''' unit |SYNTAX= | ||
|p1= unit: [[Object]] |= | |p1= unit: [[Object]] |PARAMETER1= | ||
| [[Boolean]] |= | | [[Boolean]] |RETURNVALUE= | ||
|x1= <code>[[if]] ([[isBleeding]] [[player]]) [[then]] { [[player]] [[groupChat]] "I'm bleeding!!"; }</code>|= | |x1= <code>[[if]] ([[isBleeding]] [[player]]) [[then]] { [[player]] [[groupChat]] "I'm bleeding!!"; }</code>|EXAMPLE1= | ||
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| | | [[getBleedingRemaining]], [[isBurning]], [[setBleedingRemaining]] |SEEALSO= | ||
| |= | | |MPBEHAVIOUR= | ||
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}} | }} |
Revision as of 14:41, 7 April 2019
Description
- Description:
- Returns whether the unit is bleeding.
- Groups:
- Uncategorised
Syntax
Examples
Additional Information
Notes
-
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