isBleeding: Difference between revisions

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| |= SEEALSO  
| [[getBleedingRemaining]], [[isBurning]], [[setBleedingRemaining]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  

Revision as of 02:25, 26 August 2014

Hover & click on the images for description

Description

Description:
Returns whether the unit is bleeding.
Groups:
Uncategorised

Syntax

Syntax:
isBleeding unit
Parameters:
unit: Object
Return Value:
Boolean

Examples

Example 1:
if (isBleeding player) then { player groupChat "I'm bleeding!!"; }

Additional Information

See also:
getBleedingRemainingisBurningsetBleedingRemaining

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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