isDamageAllowed: Difference between revisions

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(Created page with "{{Command|= ____________________________________________________________________________________________ | arma3dev |= Introduced in game |1.69|= Version |arg= local |= MPA...")
 
(locality correction)
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|1.69|= Version
|1.69|= Version


|arg= local |= MPARGUMENTS  
|arg= global |= MPARGUMENTS  


|eff= global |= MPEFFECTS  
|eff= local |= MPEFFECTS  
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Revision as of 14:53, 13 March 2017

-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version 1.69|1.69]]
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Description

Description:
A getter for allowDamage command. The command indicates if damage is allowed at current locality, hence local effect of the command. A complete solution for being able to tell whether or not an object can be damaged at current locality looks like this: _canBeDamaged = local _obj && isDamageAllowed _obj;
Multiplayer:
This command only works locally and must be run on all machines to have global affect.
Groups:
Uncategorised

Syntax

Syntax:
isDamageAllowed object
Parameters:
object: Object -
Return Value:
Boolean

Examples

Example 1:
_isGod = !isDamageAllowed player;

Additional Information

See also:
allowDamagesetDamagesetHit

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3dev version 1.69]][[ Category: arma3dev: New Scripting Commands | ISDAMAGEALLOWED]][[ Category: arma3dev: Scripting Commands | ISDAMAGEALLOWED]]

Notes

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