isPlayer

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Revision as of 14:41, 7 April 2019 by Erentar (talk | contribs) (template:command argument fix)
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Description

Description:
Checks if given person is player. Returns true for headless clients as well.

Template:warning

Syntax

Syntax:
isPlayer person
Parameters:
person: Object
Return Value:
Boolean

Examples

Example 1:
if (isPlayer _Soldier1) then { _Soldier1 setDamage 1; };
Example 2:
_playerCount = {isPlayer _x} count playableUnits;

Additional Information

See also:
playerplayableSlotsNumberplayableUnitsplayersNumber
Groups:
Uncategorised

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

Posted on 1 August, 2006
Kronzky
This is not the same as testing object == player, because in MP it tests for any player, not only for the local one. If object is a vehicle, the test is done for the vehicle commander.

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