isRemoteExecuted: Difference between revisions
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{{Command|= | {{Command|Comments= | ||
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|arma3 |= | |arma3 |Game name= | ||
|1.66|Game Version= | |1.66|Game Version= | ||
|arg= |Multiplayer Arguments= | |arg= |Multiplayer Arguments= | ||
|eff= |Multiplayer Effects= | |eff= |Multiplayer Effects= | ||
| | |serverExec= |= Exec | ||
|gr1= Multiplayer |GROUP1= | |||
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| Returns [[true]] if the code context is being remote executed by [[remoteExec]] or [[remoteExecCall]]. In SP always returns [[false]]. See also [[isRemoteExecutedJIP]] |DESCRIPTION= | | Returns [[true]] if the code context is being remote executed by [[remoteExec]] or [[remoteExecCall]]. In SP always returns [[false]]. See also [[isRemoteExecutedJIP]] |DESCRIPTION= | ||
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<dt class="note">[[User:Demellion|Demellion]]</dt> | <dt class="note">[[User:Demellion|Demellion]]</dt> | ||
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'''NOTE''': When [[remoteExec]]/[[remoteExecCall]] is called from a headless client to client, this will always return as false.<br | '''NOTE''': When [[remoteExec]]/[[remoteExecCall]] is called from a headless client to client, this will always return as false.<br> | ||
This effect also occurs with [[remoteExecutedOwner]] - it will return always return 0 from a headless client..<br | This effect also occurs with [[remoteExecutedOwner]] - it will return always return 0 from a headless client..<br> | ||
</dd> | </dd> | ||
</dl> | </dl> | ||
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Revision as of 12:21, 25 September 2020
Description
- Description:
- Returns true if the code context is being remote executed by remoteExec or remoteExecCall. In SP always returns false. See also isRemoteExecutedJIP
- Groups:
- Multiplayer
Syntax
- Syntax:
- isRemoteExecuted
- Return Value:
- Boolean
Examples
- Example 1:
_remoteExecuted = isRemoteExecuted;
Additional Information
- See also:
- isRemoteExecutedJIPremoteExecremoteExecCallcanSuspendremoteExecutedOwnerisUIContextisGamePausedisGameFocused
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Bottom Section
- Posted on September 11, 2017 - 11:16 (UTC)
- Demellion
-
NOTE: When remoteExec/remoteExecCall is called from a headless client to client, this will always return as false.
This effect also occurs with remoteExecutedOwner - it will return always return 0 from a headless client..