joinAsSilent: Difference between revisions

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m (Text replacement - "\[\[Category:[ _]?Scripting[ _]Commands[ _]Arma[ _]2(\|.*)\]\]" to "{{GameCategory|arma2|Scripting Commands}}")
m (Text replacement - "<!-- Note Section [A-Z]+ --> " to "")
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{{Command|Comments=
{{RV|type=command
____________________________________________________________________________________________


| arma2 |Game name=
| arma2


|1.00|Game version=
|1.00


|arg= global|Multiplayer Arguments=
|arg= global
|eff= global|Multiplayer Effects=
|eff= global


|gr1= Groups |GROUP1=
|gr1= Groups
____________________________________________________________________________________________


| Joins the unit to the given group, if position id is available, this one is used. Avoid any radio communication related to joining. |DESCRIPTION=
| Joins the unit to the given group, if position id is available, this one is used. Avoid any radio communication related to joining.
____________________________________________________________________________________________


| unit '''joinAsSilent''' [group, id] |SYNTAX=
| unit '''joinAsSilent''' [group, id]


|p1= unit: [[Object]] |PARAMETER1=
|p1= unit: [[Object]]


|p2= [group, id]: [[Array]] |PARAMETER2=
|p2= [group, id]: [[Array]]


|p3= group: [[Group]] |PARAMETER3=
|p3= group: [[Group]]


|p4= id: [[Number]] |PARAMETER4=
|p4= id: [[Number]]


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]


 
|x1= <code>[[player]] [[joinAsSilent]] [_group, 4];</code>
|x1= <code>[[player]] [[joinAsSilent]] [_group, 4];</code>|EXAMPLE1=


|x2= To get the position id: <code>getUnitPositionId = {
|x2= To get the position id: <code>getUnitPositionId = {
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[[player]] [[joinAsSilent]] [<nowiki/>[[createGroup]] [[west]], 5];
[[player]] [[joinAsSilent]] [<nowiki/>[[createGroup]] [[west]], 5];
_id = [[player]] [[call]] getUnitPositionId;
_id = [[player]] [[call]] getUnitPositionId;
[[hint]] [[str]] _id; //5</code>|EXAMPLE2=
[[hint]] [[str]] _id; //5</code>
____________________________________________________________________________________________
 
| [[join]], [[joinAs]], [[joinSilent]] |SEEALSO=


| |MPBEHAVIOUR=  
|seealso= [[join]], [[joinAs]], [[joinSilent]]
____________________________________________________________________________________________
}}
}}


<h3 style='display:none'>Notes</h3>
<dl class='command_description'>
<dl class='command_description'>
<!-- Note Section BEGIN -->


<dt class="note">Unknown <dd class="note">I haven't done a thorough test but this function doesn't seem to work for Civilians, use [[joinSilent]] instead.
<dt class="note">Unknown <dd class="note">I have not done a thorough test but this function doesn't seem to work for Civilians, use [[joinSilent]] instead.


<!-- Note Section END -->
</dl>
</dl>


<h3 style='display:none'>Bottom Section</h3>


{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
{{GameCategory|tkoh|Scripting Commands}}
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Groups|{{uc:{{PAGENAME}}}}]]

Revision as of 01:31, 6 April 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Groups

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object
[group, id]: Array
group: Group
id: Number
Return Value:
Return value needed

Examples

Example 1:
player joinAsSilent [_group, 4];
Example 2:
To get the position id: getUnitPositionId = { private ["_vvn", "_str"]; _vvn = vehicleVarName _this; _this setVehicleVarName ""; _str = str _this; _this setVehicleVarName _vvn; parseNumber (_str select [(_str find ":") + 1]) }; player joinAsSilent [createGroup west, 5]; _id = player call getUnitPositionId; hint str _id; //5

Additional Information

See also:
joinjoinAsjoinSilent

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Unknown
I have not done a thorough test but this function doesn't seem to work for Civilians, use joinSilent instead.