joinAsSilent: Difference between revisions

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m (Text replacement - "<code>([^<]*)\[\[([a-zA-Z][a-zA-Z0-9_]+)\]\]([^<]*)<\/code>" to "<code>$1$2$3</code>")
m (Replaced <code> with <sqf>)
Line 35: Line 35:


|x2= To get the position id:
|x2= To get the position id:
<code>getUnitPositionId = {
<sqf>
getUnitPositionId = {
private ["_vvn", "_str"];
private ["_vvn", "_str"];
_vvn = vehicleVarName _this;
_vvn = vehicleVarName _this;
Line 45: Line 46:
player joinAsSilent [createGroup west, 5];
player joinAsSilent [createGroup west, 5];
_id = player call getUnitPositionId;
_id = player call getUnitPositionId;
hint str _id; //5</code>
hint str _id; // 5
</sqf>


|seealso= [[join]] [[joinAs]] [[joinSilent]]
|seealso= [[join]] [[joinAs]] [[joinSilent]]

Revision as of 16:03, 14 May 2022

Hover & click on the images for description

Description

Description:
Joins the unit to the given group, if position id is available, this one is used. Avoid any radio communication related to joining.
Groups:
Groups

Syntax

Syntax:
unit joinAsSilent [group, id]
Parameters:
unit: Object
[group, id]: Array
group: Group
id: Number
Return Value:
Nothing

Examples

Example 1:
player joinAsSilent [_group, 4];
Example 2:
To get the position id:
getUnitPositionId = { private ["_vvn", "_str"]; _vvn = vehicleVarName _this; _this setVehicleVarName ""; _str = str _this; _this setVehicleVarName _vvn; parseNumber (_str select [(_str find ":") + 1]) }; player joinAsSilent [createGroup west, 5]; _id = player call getUnitPositionId; hint str _id; // 5

Additional Information

See also:
join joinAs joinSilent

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Unknown
I have not done a thorough test but this function doesn't seem to work for Civilians, use joinSilent instead.