joinSilent: Difference between revisions

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{{RV|type=command
{{RV|type=command


| arma1
|game1= arma1
|version1= 1.06


|1.06
|game2= arma2
|version2= 1.00
 
|game3= arma2oa
|version3= 1.50
 
|game4= tkoh
|version4= 1.00
 
|game5= arma3
|version5= 0.50


|gr1= Groups
|gr1= Groups
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|eff= global
|eff= global


| Join all units in the array to given group silently (without radio message). To have a group member leave a group, join him with the [[grpNull]] group (e.g. <tt>[guy1] [[joinSilent]] [[grpNull]]</tt>), but '''beware''', as brand new group is created for the leaving unit and this could result in the number of groups in a mission growing out of control.
|descr= Join all units in the array to given group silently (without radio message). To have a group member leave a group, join him with the [[grpNull]] group (e.g. <tt>[guy1] [[joinSilent]] [[grpNull]]</tt>), but '''beware''', as brand new group is created for the leaving unit and this could result in the number of groups in a mission growing out of control.


| unitArray '''joinSilent''' group
|s1= unitArray [[joinSilent]] group


|p1= unitArray: [[Array]] - units to join group
|p1= unitArray: [[Array]] - units to join group
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|p2= group: [[Object]] or [[Group]]
|p2= group: [[Object]] or [[Group]]


|r1=[[Nothing]]
|r1= [[Nothing]]


|x1= <code>[_unitOne, _unitTwo] [[joinSilent]] ([[group]] [[player]]);</code>
|x1= <code>[_unitOne, _unitTwo] [[joinSilent]] ([[group]] [[player]]);</code>
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}}
}}


{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}


<dl class="command_description">
<dl class="command_description">
<dt></dt>
<dt></dt>
<dd class="notedate">Posted on August 4, 2014 - 23:22 (UTC)</dd>
<dd class="notedate">Posted on August 4, 2014 - 23:22 (UTC)</dd>
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If all units of a group are joined to another group then the first group will be NULL-group afterward.
If all units of a group are joined to another group then the first group will be NULL-group afterward.
</dd>
</dd>
</dl>
</dl>

Revision as of 00:48, 8 August 2021

Hover & click on the images for description

Description

Description:
Join all units in the array to given group silently (without radio message). To have a group member leave a group, join him with the grpNull group (e.g. [guy1] joinSilent grpNull), but beware, as brand new group is created for the leaving unit and this could result in the number of groups in a mission growing out of control.
Groups:
Groups

Syntax

Syntax:
unitArray joinSilent group
Parameters:
unitArray: Array - units to join group
group: Object or Group
Return Value:
Nothing

Examples

Example 1:
[_unitOne, _unitTwo] joinSilent (group player);
Example 2:
[_unitOne, _unitTwo] joinSilent player;

Additional Information

See also:
joinjoinAsjoinAsSilentgroupleader

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on August 4, 2014 - 23:22 (UTC)
ThorViking
If all units of a group are joined to another group then the first group will be NULL-group afterward.