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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | '''keyName''' dikCode |= Syntax | ||
|p1= dikCode: [[Number]] |= Parameter 1 | |p1= dikCode: [[Number]] |= Parameter 1 | ||
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= < | |x1= <code>_name = [[keyName]] 28; //result is "Enter"</code> |= Example 1 | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| [[DIK KeyCodes]] |= See also | | [[keyImage]], [[actionKeys]], [[actionKeysImages]], [[actionKeysNames]], [[actionKeysNamesArray]], [[DIK KeyCodes]] |= See also | ||
}} | }} | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 17:56, 23 June 2017
Description
- Description:
- Returns the name of a button (on the keyboard, mouse or joystick) with the given code.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_name = keyName 28; //result is "Enter"
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note