lifeState: Difference between revisions

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*"INJURED"
*"INJURED"
*"DEAD"
*"DEAD"
When "INJURED", "Treat XXXX" action menu and icon appear for the player or a 3rd party who is close with medkit or FAK |= Description
[[lifeState]] seems to change to "INJURED" when [[damage]] unit <nowiki>>=</nowiki> 0.1 |= Description


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Revision as of 16:29, 23 April 2014

Hover & click on the images for description

Description

Description:
Returns the life state of the given unit. Can be one of:
  • "ALIVE"
  • "UNCONSCIOUS"
  • "DEAD"
Since Arma 3 Alpha it can be one of:
  • "HEALTHY"
  • "INJURED"
  • "DEAD"
lifeState seems to change to "INJURED" when damage unit >= 0.1
Groups:
Uncategorised

Syntax

Syntax:
lifeState unit
Parameters:
unit: Object
Return Value:
String

Examples

Example 1:
_ls = lifeState loon;

Additional Information

See also:
setUnconscious

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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