Difference between revisions of "lineIntersectsSurfaces"
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Killzone Kid (talk | contribs) (note) |
Pierre MGI (talk | contribs) |
(No difference)
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Revision as of 21:03, 30 January 2016
Notes
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- Posted on August 27, 2015 - 12:44 (UTC)
- Killzone Kid
-
Fast check if object is in a house:
KK_fnc_inHouse = { lineIntersectsSurfaces [ getPosWorld _this, getPosWorld _this vectorAdd [0, 0, 50], _this, objNull, true, 1, "GEOM", "NONE" ] select 0 params ["","","","_house"]; if (_house isKindOf "House") exitWith {true}; false }; onEachFrame {hintSilent str (player call KK_fnc_inHouse)};