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{{Command
{{RV|type=command


| ofp
| ofp
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|x2= <code>[[hint]] [[format]] ["%1", [[thisList]]]; </code>
|x2= <code>[[hint]] [[format]] ["%1", [[thisList]]]; </code>


| [[setTriggerActivation]], [[createTrigger]], [[thisList]]
|seealso= [[setTriggerActivation]], [[createTrigger]], [[thisList]]
 
}}
}}


<h3 style="display:none">Notes</h3>
<dl class="command_description">
<dl class="command_description">
<!-- Note Section BEGIN -->
<dt><dt>
 
<dd class="notedate">Posted on March 6, 2013 - 14:15 (CEST)</dd>
<dd class="notedate">Posted on March 6, 2013 - 14:15 (CEST)
<dt class="note">[[User:TeaCup|teaCup]]</dt>
<dt class="note">[[User:TeaCup|teaCup]]
<dd class="note">Calling [[list]] immediately after creating a trigger via [[createTrigger]] (and setting up activation, area, statements, timeout, etc..), will return <null> instead of an array. It seems the trigger needs about 1 second to initialise, after which it will behave as expected: returning an array of all the objects inside the trigger (the ones matching the criteria), or an empty array.
<dd class="note">Calling [[list]] immediately after creating a trigger via [[createTrigger]] (and setting up activation, area, statements, timeout, etc..), will return <null> instead of an array. It seems the trigger needs about 1 second to initialise, after which it will behave as expected: returning an array of all the objects inside the trigger (the ones matching the criteria), or an empty array.


<!-- Note Section END -->
</dl>
</dl>


[[Category:Scripting Commands|LIST]]
 
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|LIST]]
[[Category:Scripting Commands OFP 1.46|LIST]]
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
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{{GameCategory|tkoh|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}


<!-- CONTINUE Notes -->
<dl class="command_description">
<dl class="command_description">
<dt></dt>
<dd class="notedate">Posted on January 6, 2021 - 01:58 (UTC)</dd>
<dd class="notedate">Posted on January 6, 2021 - 01:58 (UTC)</dd>
<dt class="note">[[User:7erra|7erra]]</dt>
<dt class="note">[[User:7erra|7erra]]</dt>
<dd class="note">
<dd class="note">
The resulting array is not modifiable. Any [[:Category:Command_Group:_Arrays|array related commands]], that modify the original array, will fail with the error message: {{Inline code|Error Reserved variable in expression}}.
The resulting array is not modifiable. Any [[:Category:Command_Group:_Arrays|array related commands]], that modify the original array, will fail with the error message: {{ic|Error Reserved variable in expression}}.
</dd>
</dd>
</dl>
</dl>
<!-- DISCONTINUE Notes -->

Revision as of 01:55, 6 April 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Triggers

Syntax

Syntax:
Syntax needed
Parameters:
trigger: Object
Return Value:
Return value needed

Examples

Example 1:
_tlist = list _triggerOne;
Example 2:
hint format ["%1", thisList];

Additional Information

See also:
setTriggerActivationcreateTriggerthisList

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on March 6, 2013 - 14:15 (CEST)
teaCup
Calling list immediately after creating a trigger via createTrigger (and setting up activation, area, statements, timeout, etc..), will return <null> instead of an array. It seems the trigger needs about 1 second to initialise, after which it will behave as expected: returning an array of all the objects inside the trigger (the ones matching the criteria), or an empty array.
Posted on January 6, 2021 - 01:58 (UTC)
7erra
The resulting array is not modifiable. Any array related commands, that modify the original array, will fail with the error message: Error Reserved variable in expression.