Difference between revisions of "list"

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| List of units that would activate given [[Triggers|trigger]].
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| List of units that would activate given [[Triggers|Trigger]].
  
 
For trigger of type "Not present" the list is the same as that returned for "present". |= Description
 
For trigger of type "Not present" the list is the same as that returned for "present". |= Description
 
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| '''list ''trigger''''' |= Syntax
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|[[Array]] <nowiki>=</nowiki>  '''list ''trigger''''' |= Syntax
  
 
|p1= trigger: [[Object]] |= Parameter 1
 
|p1= trigger: [[Object]] |= Parameter 1
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|x1= <code>_tlist <nowiki>=</nowiki> '''list''' triggerOne </code>|= Example 1
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|x1= <code>_tlist <nowiki>=</nowiki> '''list''' _triggerOne </code>|= Example 1
 
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Revision as of 04:05, 28 August 2007

Introduced with Operation Flashpoint version 1.001.00Arguments of this scripting command don't have to be local to the client the command is executed on
Hover & click on the images for descriptions

Description

Description:
List of units that would activate given Trigger. For trigger of type "Not present" the list is the same as that returned for "present".

Syntax

Syntax:
Array = list trigger
Parameters:
trigger: Object
Return Value:
Array

Examples

Example 1:
_tlist = list _triggerOne

Additional Information

See also:
See also needed
Groups:
Uncategorised

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

  • To use the trigger list inside the trigger definition (in the "On Activation/Deactivation" fields) use the array thislist instead.
{player sidechat format["%1 activated trigger",_x]} foreach thislist

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