Difference between revisions of "list"
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<code>{player sidechat format["%1 activated trigger",_x]} foreach thislist</code> | <code>{player sidechat format["%1 activated trigger",_x]} foreach thislist</code> | ||
<!-- Note Section END --> | <!-- Note Section END --> | ||
+ | </dl> | ||
+ | <dl class="command_description"> | ||
+ | * <tt>thislist</tt> contains players only, not AI units. | ||
</dl> | </dl> | ||
Revision as of 09:58, 27 May 2008
Description
- Description:
- List of units that would activate given Trigger. For trigger of type "Not present" the list is the same as that returned for "present".
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_tlist = list _triggerOne
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- To use the trigger list inside the trigger definition (in the "On Activation/Deactivation" fields) use the array thislist instead.
{player sidechat format["%1 activated trigger",_x]} foreach thislist
- thislist contains players only, not AI units.