list
Jump to navigation
Jump to search
Hover & click on the images for descriptions
Description
- Description:
- List of units that would activate given Trigger. For trigger of type "Not present" the list is the same as that returned for "present".
Syntax
- Syntax:
- Array = list trigger
- Parameters:
- trigger: Object
- Return Value:
- Array - returns a pointer to the trigger's list.
Since this is just a reference this means that the value in your local variable will change as the content of the trigger area changes. To permanently copy the returned list to a different variable, use _mylist = +(list triggerOne).
Examples
- Example 1:
-
_tlist = list _triggerOne
Additional Information
- See also:
- See also needed
- Groups:
- Uncategorised
Notes
Notes
- To use the trigger list inside the trigger definition (in the "On Activation/Deactivation" fields) use the array thislist instead.
{player sidechat format["%1 activated trigger",_x]} foreach thislist
Bottom Section
Categories:
- Pages using duplicate arguments in template calls
- Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Introduced with Operation Flashpoint version 1.00
- Commands utilizing global arguments
- See also needed
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Variables