loadIdentity

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Revision as of 01:00, 8 January 2018 by Lou Montana (talk | contribs) (added saveIdentity link in seeAlso)
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Description

Description:
Loads person's identity from Objects.sav file in campaign directory (from entry name).
Multiplayer:
This command doesn't work in Multiplayer
Groups:
Uncategorised

Syntax

Syntax:
person loadIdentity name
Parameters:
person: Object
name: String
Return Value:
Boolean

Examples

Example 1:
_ok = player loadIdentity "playerIdentity"

Additional Information

See also:
saveIdentitylockIdentitysetIdentity

Notes

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Notes

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