loadMagazine

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Description

Description:
Initiates the loading action on given weapon of the turret of a transport. So the new magazine is not available instantly, yet according to the reloadTime.
The turret has to be manned. One can also change the magazine if its respective weapon is not selected.
Groups:
WeaponsTurrets

Syntax

Syntax:
transport loadMagazine [turretPath, weaponName, magazineName]
Parameters:
transport: Object
turretPath: Array format Turret Path
weaponName: String
magazineName: String
Return Value:
Nothing

Examples

Example 1:
vehicle player loadMagazine [[0], "m256", "20Rnd_120mmHE_M1A2"];

Additional Information

See also:
magazinesTurret addMagazineTurret reload weaponState setWeaponReloadingTime weapons magazines SwitchMagazine

Notes

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