loadStatus: Difference between revisions
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| Loads object's properties from [[Objects.sav]] file in campaign directory (from entry name). |= | | Loads object's properties from [[Objects.sav]] file in campaign directory (from entry name). |DESCRIPTION= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | obj '''loadStatus''' entryName|SYNTAX= | ||
|p1= | |p1= obj: [[Object]] |PARAMETER1= | ||
|p2= | |p2= entryName: [[String]] |PARAMETER2= | ||
| [[Boolean]] |= | | [[Boolean]] |RETURNVALUE= | ||
|mp= This command doesn't work in Multiplayer |= | |mp= This command doesn't work in Multiplayer |= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>[[player]] | |x1= <code>_ok = [[player]] [[loadStatus]] "playerState";</code> |EXAMPLE1= | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
| | | [[saveStatus]] |SEEALSO= | ||
}} | }} | ||
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<h3 style="display:none">Bottom Section</h3> | <h3 style="display:none">Bottom Section</h3> | ||
[[Category:Scripting Commands|LOADSTATUS]] | [[Category:Scripting Commands|LOADSTATUS]] | ||
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands OFP 1.96|LOADSTATUS]] | [[Category:Scripting Commands OFP 1.96|LOADSTATUS]] | ||
[[Category:Scripting Commands ArmA|LOADSTATUS]] | [[Category:Scripting Commands ArmA|LOADSTATUS]] | ||
[[Category:Command_Group:_Mission_Information|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Command Group: Weapon Pool|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] |
Revision as of 15:43, 7 April 2019
Description
- Description:
- Loads object's properties from Objects.sav file in campaign directory (from entry name).
- Multiplayer:
- This command doesn't work in Multiplayer
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_ok = player loadStatus "playerState";
Additional Information
- See also:
- saveStatus
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint: Resistance version 1.75
- Operation Flashpoint: Resistance: New Scripting Commands
- Operation Flashpoint: Resistance: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands ArmA
- Command Group: Mission Information
- Command Group: Weapon Pool
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters