Difference between revisions of "localize"

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(made pretty, see also)
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| Used to internationalise text messages.
+
| Used to internationalise text messages. A string is returned from [[Stringtable.csv]] (or stringtable.xml) which corresponds to the ''stringName''. |= Description
 
 
A string is returned from [[Stringtable.csv]] which corresponds to the stringName. |= Description
 
 
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|p1= stringName: [[String]] |= Parameter 1
 
|p1= stringName: [[String]] |= Parameter 1
  
| [[String]] found in corresponding entry in stringtable.csv |= Return value
+
| [[String]] - text found in corresponding entry in stringtable file |= Return value
  
 
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|x1= <pre>hint localize "STR_WEST"; // -> "BLUFOR" (in Arma2)</pre> |= Example 1
+
|x1= <code>[[hint]] [[localize]] "STR_WEST"; // -> "BLUFOR" (in Arma2)</code> |= Example 1
|x2= <pre>hint format ["Go %1",localize "STR_Q_NORTH"]; // -> "Go North"</pre> |= Example 2
+
|x2= <code>[[hint]] [[format]] ["Go %1", [[localize]] "STR_Q_NORTH"]; // -> "Go North"</code> |= Example 2
|x3= <pre>hint format [localize "STR_ACTION_DROP_WEAPON",localize "STR_SN_RIFLE"]; // -> "Drop Rifle"</pre>
+
|x3= <code>[[hint]] [[format]] <nowiki>[</nowiki>[[localize]] "STR_ACTION_DROP_WEAPON", [[localize]] "STR_SN_RIFLE"]; // -> "Drop Rifle"
(STR_ACTION_DROP_WEAPON contains "Drop %1", STR_SN_RIFLE contains "Rifle" |= Example 3
+
// STR_ACTION_DROP_WEAPON contains "Drop %1", STR_SN_RIFLE contains "Rifle"</code> |= Example 3
  
 
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| [[Stringtable.csv File Format]] |= See also
+
| [[isLocalized]], [[Stringtable.csv File Format]] |= See also
  
 
}}
 
}}

Revision as of 14:47, 17 August 2014

Introduced with Operation Flashpoint version 1.00
  Effects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on

Click on the images for descriptions

Introduced in

Game:
Operation Flashpoint
Version:
1.00

Description

Description:
Used to internationalise text messages. A string is returned from Stringtable.csv (or stringtable.xml) which corresponds to the stringName.

Syntax

Syntax:
localize stringName
Parameters:
stringName: String
Return Value:
String - text found in corresponding entry in stringtable file

Examples

Example 1:
hint localize "STR_WEST"; // -> "BLUFOR" (in Arma2)
Example 2:
hint format ["Go %1", localize "STR_Q_NORTH"]; // -> "Go North"
Example 3:
hint format [localize "STR_ACTION_DROP_WEAPON", localize "STR_SN_RIFLE"]; // -> "Drop Rifle" // STR_ACTION_DROP_WEAPON contains "Drop %1", STR_SN_RIFLE contains "Rifle"

Additional Information

Multiplayer:
-
See also:
isLocalizedStringtable.csv File Format

Notes

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Add New Note | How To

Notes

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