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Used to internationalise text messages. A string is returned from Stringtable.csv (or Stringtable.xml) which corresponds to the stringName.
If the key couldn't be found, an empty string (
"") is returned and an entry is added to .rpt file, for example String STR_DN_SNAKE not found.
- localize stringName
- stringName: String
- Return Value:
- String - text found in corresponding entry in stringtable file
- Example 1:
hint localize "STR_WEST"; // -> "BLUFOR" (in Arma2)
- Example 2:
hint format ["Go %1", localize "STR_Q_NORTH"]; // -> "Go North"
- Example 3:
// STR_ACTION_DROP_WEAPON contains "Drop %1" // STR_SN_RIFLE contains "Rifle" hint format [localize "STR_ACTION_DROP_WEAPON", localize "STR_SN_RIFLE"]; // -> "Drop Rifle"
- Posted on September 12, 2014 - 11:55 (UTC)
- Killzone Kid
The command localize will strip all HTML tags from your stringtable.xml entries, however there is a way to trick it by substituting tags with HTML code instead:
<?xml version="1.0" encoding="utf-8"?> <Key ID="STR_TEST_KK"> <Original><![CDATA[<t color='#ff0000'>This doesn't work</t>]]></Original> </Key> <Key ID="STR_TEST_KK2"> <Original><t color='#ff0000'>This works</t></Original> </Key>