lock: Difference between revisions

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[[Category:Scripting Commands|LOCK]]
[[Category:Scripting Commands|LOCK]]
[[Category:Scripting Commands OFP 1.99|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands OFP 1.96|LOCK]]
[[Category:Scripting Commands OFP 1.96|LOCK]]
[[Category:Scripting Commands OFP 1.46|LOCK]]
[[Category:Scripting Commands OFP 1.46|LOCK]]

Revision as of 11:33, 25 September 2014

Hover & click on the images for description

Description

Description:
Lock vehicle (disable mounting / dismounting) for player.
Groups:
Uncategorised

Syntax

Syntax:
vehicleName lock lock
Parameters:
vehicleName: Object
lock: Boolean
Return Value:
Nothing

Examples

Example 1:
_jeepOne lock true

Additional Information

See also:
locked

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on January 9, 2010 - 22:50
Tankbuster
Lock prevents AI persons mounting or dismounting vehicles when ordered to do so and players are prevented from doing both too, but AI will dismount when a vehicle is damaged.
Posted on September 22, 2010
Grimm
If an AI group (eg Mechanized Infantry) has its vehicule locked with its crew in it, it will mount or dismount it anyway. But a player in this group won't be able to enter the vehicle.
Posted on April 2, 2013 - 12:55
Druid
From Arma 3 version 0.50 can be used Number as lock parameter :
0 - Unlocked
1 - Default
2 - Locked
3 - Locked for player

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