lockedDriver: Difference between revisions
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{{Command|= Comments | |||
____________________________________________________________________________________________ | |||
| arma2 |= Game name | |||
|1.00|= Game version | |||
____________________________________________________________________________________________ | |||
| Check whether driver position of the vehicle turret is locked. |DESCRIPTION= | |||
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| '''lockedDriver''' vehicle |SYNTAX= | |||
|p1= vehicle: [[Object]] - |PARAMETER1= | |||
|p2= |PARAMETER2= | |||
|p3= |PARAMETER3= | |||
| [[Boolean]] |RETURNVALUE= | |||
|x1= <code>_driverLocked = [[lockedDriver]] [[vehicle]] [[player]];</code>|EXAMPLE1= | |||
____________________________________________________________________________________________ | |||
| [[vehicle]], [[driver]] |SEEALSO= | |||
| |MPBEHAVIOUR= | |||
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}} | |||
<h3 style='display:none'>Notes</h3> | |||
<dl class='command_description'> | |||
<!-- Note Section BEGIN --> | |||
<!-- Note Section END --> | |||
</dl> | |||
<h3 style='display:none'>Bottom Section</h3> | |||
[[Category:ArmA 2: New Scripting Commands List|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | [[Category:Scripting Commands ArmA2|{{uc:{{PAGENAME}}}}]] | ||
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]] | |||
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]] |
Revision as of 14:43, 7 April 2019
Description
- Description:
- Check whether driver position of the vehicle turret is locked.
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_driverLocked = lockedDriver vehicle player;
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note