Difference between revisions of "lockedDriver"

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m (see also)
m (template:command argument fix)
Line 12: Line 12:
 
| '''lockedDriver''' vehicle |= Syntax
 
| '''lockedDriver''' vehicle |= Syntax
  
|p1= vehicle: [[Object]] -  |= PARAMETER1
+
|p1= vehicle: [[Object]] -  |PARAMETER1=  
  
|p2= |= PARAMETER2
+
|p2= |PARAMETER2=  
  
|p3= |= PARAMETER3
+
|p3= |PARAMETER3=  
  
| [[Boolean]] |= RETURNVALUE
+
| [[Boolean]] |RETURNVALUE=  
  
  
|x1= <code>_driverLocked = [[lockedDriver]] [[vehicle]] [[player]];</code>|= EXAMPLE1
+
|x1= <code>_driverLocked = [[lockedDriver]] [[vehicle]] [[player]];</code>|EXAMPLE1=  
  
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
| [[vehicle]], [[driver]] |= SEEALSO
+
| [[vehicle]], [[driver]] |SEEALSO=  
  
|  |= MPBEHAVIOUR
+
|  |MPBEHAVIOUR=  
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
 
}}
 
}}

Revision as of 11:35, 7 April 2019

Introduced with Arma 2 version 1.001.00
Hover & click on the images for descriptions

Description

Description:
Check whether driver position of the vehicle turret is locked.

Syntax

Syntax:
lockedDriver vehicle
Parameters:
vehicle: Object -
Return Value:
Boolean

Examples

Example 1:
_driverLocked = lockedDriver vehicle player;

Additional Information

See also:
vehicledriver

Notes

i
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Notes

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