Difference between revisions of "lockedInventory"
Jump to navigation
Jump to search
Lou Montana (talk | contribs) m (Text replacement - " *\| *Multiplayer Behaviour *= * " to " ") |
Lou Montana (talk | contribs) m (Some wiki formatting) |
||
(3 intermediate revisions by the same user not shown) | |||
Line 2: | Line 2: | ||
|game1= arma3 | |game1= arma3 | ||
− | |||
|version1= 2.00 | |version1= 2.00 | ||
|descr= Get a vehicle's inventory lock state. Can also be used on a unit's backback (see [[lockInventory]]). | |descr= Get a vehicle's inventory lock state. Can also be used on a unit's backback (see [[lockInventory]]). | ||
− | |||
− | |||
− | |||
− | |||
|gr1= Unit Inventory | |gr1= Unit Inventory | ||
Line 19: | Line 14: | ||
|r1= [[Boolean]] | |r1= [[Boolean]] | ||
− | |x1= < | + | |x1= <sqf>private _isInventoryLocked = lockedInventory vehicle player;</sqf> |
− | |x2= < | + | |
+ | |x2= <sqf>private _isBackpackLocked = lockedInventory backpackContainer player;;</sqf> | ||
|seealso= [[lockInventory]] | |seealso= [[lockInventory]] | ||
}} | }} |
Latest revision as of 13:03, 4 May 2022
Description
- Description:
- Get a vehicle's inventory lock state. Can also be used on a unit's backback (see lockInventory).
- Groups:
- Unit Inventory
Syntax
- Syntax:
- lockedInventory vehicle
- Parameters:
- vehicle: Object
- Return Value:
- Boolean
Examples
- Example 1:
- Example 2:
Additional Information
- See also:
- lockInventory
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note