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Revision as of 17:28, 7 February 2021 by Lou Montana (Text replacement - " *\| *Multiplayer Behaviour *= * " to " ")
- Get a vehicle's inventory lock state. Can also be used on a unit's backback (see lockInventory).
- Example 1:
_isInventoryLocked = lockedInventory vehicle player;
- Example 2:
_isBackpackLocked = lockedInventory backpackContainer player;