Difference between revisions of "lookAt"

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m (reset arma ver / fixed examples / desc)
m (Fixed syntax)
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| Control what the unit is looking at (target or position) (format [[Position]]) |= Description
+
| Control what the unit is looking at (target or position). |= Description
 
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| unit(s) '''lookAt''' position |= Syntax
 
| unit(s) '''lookAt''' position |= Syntax
  
|p1= unit(s): [[Object]] |= Parameter 1
+
|p1= unit(s): [[Object]] or [[Array]] |= Parameter 1
  
|p2= position: [[Object]] |= Parameter 2
+
|p2= position: [[Position]] |= Parameter 2
  
 
| [[Nothing]] |= Return value
 
| [[Nothing]] |= Return value
 +
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|s2= unit(s) '''lookAt''' target |= Syntax 2
 +
 +
|p21= unit: [[Object]] or [[Array]] |= Parameter 1
 +
 +
|p22= target: [[Object]] |= Parameter 2
 +
 +
|r2= [[Nothing]] |= Return value 2
 
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|x1= <code> someSoldier '''lookAt''' otherSoldier </code> |=Example 1
 
|x1= <code> someSoldier '''lookAt''' otherSoldier </code> |=Example 1
|x2= <code> otherSoldier '''lookAt''' [[getMarkerPos]] "markerOne" </code> |=Example 2
+
|x2= <code> otherSoldier '''lookAt''' [[markerPos]] "markerOne" </code> |=Example 2
 
|  |= See also
 
|  |= See also
  

Revision as of 08:33, 27 October 2006

Introduced with Armed Assault version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Control what the unit is looking at (target or position).

Syntax

Syntax:
unit(s) lookAt position
Parameters:
unit(s): Object or Array
position: Position
Return Value:
Nothing

Alternative Syntax

Syntax:
unit(s) lookAt target
Parameters:
unit: Object or Array
target: Object
Return Value:
Nothing

Examples

Example 1:
someSoldier lookAt otherSoldier
Example 2:
otherSoldier lookAt markerPos "markerOne"

Additional Information

Multiplayer:
-
See also:
See also needed

Notes

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Notes

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