Difference between revisions of "lookAt"

From Bohemia Interactive Community
Jump to: navigation, search
m (changed an example to show array use for multiple units)
m
Line 7: Line 7:
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
| Control what the unit is looking at (target or position). |= Description
+
| Control what the unit(s) is/are looking at (target or position). |= Description
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
| [[Object#Unit(s)|Unit(s)]] '''lookAt''' [[Position]] |= Syntax
+
| unit(s) '''lookAt''' position |= Syntax
 +
 
 +
|p1= unit(s): [[Object]] or [[Array]] |= Parameter 1
 +
|p2= position: [[Object]] or [[Array]] |= Parameter 2
  
 
| [[Nothing]] |= Return value
 
| [[Nothing]] |= Return value
 
____________________________________________________________________________________________
 
____________________________________________________________________________________________
  
|s2= [[Object#Unit(s)|Unit(s)]] '''lookAt''' [[Object]] |= Syntax 2
 
 
|r2= [[Nothing]] |= Return value 2
 
____________________________________________________________________________________________
 
 
|x1= <code> _someSoldier '''lookAt''' _otherSoldier </code> |=Example 1
 
|x1= <code> _someSoldier '''lookAt''' _otherSoldier </code> |=Example 1
 
|x2= <code> [_someSoldier, _otherSoldier] '''lookAt''' [[markerPos]] "markerOne" </code> |=Example 2
 
|x2= <code> [_someSoldier, _otherSoldier] '''lookAt''' [[markerPos]] "markerOne" </code> |=Example 2

Revision as of 20:14, 23 January 2009

Introduced with Armed Assault version 1.00
  

Click on the images for descriptions

Introduced in

Game:
Armed Assault
Version:
1.00

Description

Description:
Control what the unit(s) is/are looking at (target or position).

Syntax

Syntax:
unit(s) lookAt position
Parameters:
unit(s): Object or Array
position: Object or Array
Return Value:
Nothing

Examples

Example 1:
_someSoldier lookAt _otherSoldier
Example 2:
[_someSoldier, _otherSoldier] lookAt markerPos "markerOne"

Additional Information

Multiplayer:
-
See also:
See also needed

Notes

Only post proven facts here. Report bugs on the feedback tracker. Use the talk page or the forums for discussions.
Add New Note | How To

Notes

Bottom Section