From Bohemia Interactive Community
Revision as of 10:24, 28 August 2008 by ceeeb (changed an example to show array use for multiple units)
Click on the images for descriptions
- Armed Assault
- Control what the unit is looking at (target or position).
- Example 1:
_someSoldier lookAt _otherSoldier
- Example 2:
[_someSoldier, _otherSoldier] lookAt markerPos "markerOne"
- See also:
- See also needed