Difference between revisions of "magazinesDetail"

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(Created page with "{{Command|= Comments ____________________________________________________________________________________________ | arma3 |= Game name |0.50|= Game version ____________________...")
 
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{{Command|= Comments
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{{Command|Comments=
 
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| arma3 |= Game name
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| arma3 |Game name=
  
|0.50|= Game version
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|0.50|Game version=
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|gr1= Unit Inventory |GROUP1=
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|gr2= Vehicle Inventory |GROUP2=
 
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| Returns an array with the type names of all the vehicle's magazines. |= Description
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| Returns an array of strings with description of all vehicle's magazines, their ammo count (current/default) and their ids.
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 +
When applied to a unit (soldier), the command behaves differently and will omit magazines already loaded into unit's weapons. Use [[currentMagazineDetail]] to get this information for a currently loaded magazine. |DESCRIPTION=
 
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| '''magazinesDetail''' vehicle |= Syntax
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| '''magazinesDetail''' vehicle |SYNTAX=
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|p1= vehicle: [[Object]] - unit or vehicle |PARAMETER1=
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| [[Array]] |RETURNVALUE=
  
|p1= vehicle: [[Object]] |= PARAMETER1
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|s2= [[magazinesDetail]] [vehicle, includeEmpty] {{Since|arma3|1.99.146475|y}} |SYNTAX2=
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| [[Array]] |= RETURNVALUE
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|p21= [vehicle, includeEmpty]: [[Array]] |PARAMETER21=
  
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|p22= vehicle: [[Object]] - unit or vehicle |PARAMETER22=
  
|x1= <code>magazines player</code>|= EXAMPLE1
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|p23= includeEmpty: [[Boolean]] - (Optional, default [[false]]) [[true]] to include empty magazines |PARAMETER23=
  
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|r2= [[Array]] |RETURNVALUE2=
  
| |= SEEALSO
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|x1= <code>_magazinesDetail = [[magazinesDetail]] [[player]];
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{{codecomment|/*
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[
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"6.5mm 30Rnd STANAG Mag(30/30)[id:3]",
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"6.5mm 30Rnd STANAG Mag(30/30)[id:9]",
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"9mm 16Rnd Mag(16/16)[id:12]",
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"Smoke Grenade (Green)(1/1)[id:14]",
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"Chemlight (Green)(1/1)[id:16]",
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"RGO Frag Grenade(1/1)[id:18]"
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]
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<nowiki/>*/}}</code> |EXAMPLE1=
  
| |= MPBEHAVIOUR
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|x2= <code>_magazinesDetail = [[magazinesDetail]] Mi_48;
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{{codecomment/*
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[
 +
"30mm APDS shells(250/250)[id:20]",
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"30mm HE Shells(250/250)[id:21]",
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"Scalpel E2(8/8)[id:22]",
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"Skyfire(38/38)[id:23]"
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]
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<nowiki/>*/}}</code> |EXAMPLE2=
 
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| [[currentMagazineDetail]], [[magazines]], [[magazinesTurret]], [[magazinesAmmo]], [[magazinesAmmoFull]], [[magazinesDetailUniform]], [[magazinesDetailVest]], [[magazinesDetailBackpack]] |SEEALSO=
 
}}
 
}}
  
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<h3 style='display:none'>Bottom Section</h3>
 
<h3 style='display:none'>Bottom Section</h3>
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
 

Latest revision as of 19:38, 11 January 2021

Introduced with Arma 3 version 0.500.50
Hover & click on the images for descriptions

Description

Description:
Returns an array of strings with description of all vehicle's magazines, their ammo count (current/default) and their ids. When applied to a unit (soldier), the command behaves differently and will omit magazines already loaded into unit's weapons. Use currentMagazineDetail to get this information for a currently loaded magazine.

Syntax

Syntax:
magazinesDetail vehicle
Parameters:
vehicle: Object - unit or vehicle
Return Value:
Array

Alternative Syntax

Syntax:
magazinesDetail [vehicle, includeEmpty] Since Arma 3 v1.99.146475
Parameters:
[vehicle, includeEmpty]: Array
vehicle: Object - unit or vehicle
includeEmpty: Boolean - (Optional, default false) true to include empty magazines
Return Value:
Array

Examples

Example 1:
_magazinesDetail = magazinesDetail player; /* [ "6.5mm 30Rnd STANAG Mag(30/30)[id:3]", "6.5mm 30Rnd STANAG Mag(30/30)[id:9]", "9mm 16Rnd Mag(16/16)[id:12]", "Smoke Grenade (Green)(1/1)[id:14]", "Chemlight (Green)(1/1)[id:16]", "RGO Frag Grenade(1/1)[id:18]" ] */
Example 2:
_magazinesDetail = magazinesDetail Mi_48; {{codecomment/* [ "30mm APDS shells(250/250)[id:20]", "30mm HE Shells(250/250)[id:21]", "Scalpel E2(8/8)[id:22]", "Skyfire(38/38)[id:23]" ] */}}

Additional Information

See also:
currentMagazineDetailmagazinesmagazinesTurretmagazinesAmmomagazinesAmmoFullmagazinesDetailUniformmagazinesDetailVestmagazinesDetailBackpack
Groups:
Unit InventoryVehicle Inventory

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

Bottom Section