Difference between revisions of "magazinesDetail"

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m (Text replacement - "\|s([0-9])\= '''([^' ]+)'''([^ ]+) " to "|s$1= $2$3 ")
 
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{{Command|= Comments
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{{RV|type=command
____________________________________________________________________________________________
 
  
| arma3 |= Game name
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|game1= arma3
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|version1= 0.50
  
|0.50|= Game version
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|gr1= Unit Inventory
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| Returns an array of strings with description of all vehicle's magazines, their ammo count (current/default) and their ids.
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|gr2= Vehicle Inventory
  
When applied to a unit (soldier), the command behaves differently and will omit magazines already loaded into unit's weapons. Use [[currentMagazineDetail]] to get this information for a currently loaded magazine. |= Description
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|descr= Returns an array of strings with description of all vehicle's magazines, their ammo count (current/default) and their ids.  
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| '''magazinesDetail''' vehicle |= Syntax
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When applied to a unit (soldier), the command behaves differently and will omit magazines already loaded into unit's weapons. Use [[currentMagazineDetail]] to get this information for a currently loaded magazine.
  
|p1= vehicle: [[Object]] - unit or vehicle |= PARAMETER1
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|s1= [[magazinesDetail]] vehicle
  
| [[Array]] |= RETURNVALUE
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|p1= vehicle: [[Object]] - unit or vehicle
 +
 
 +
|r1= [[Array]]
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|s2= [[magazinesDetail]] [vehicle, includeEmpty] {{Since|arma3|1.99.146475|y}}
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|p21= [vehicle, includeEmpty]: [[Array]]
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|p22= vehicle: [[Object]] - unit or vehicle
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|p23= includeEmpty: [[Boolean]] - (Optional, default [[false]]) [[true]] to include empty magazines
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|r2= [[Array]]
  
 
|x1= <code>_magazinesDetail = [[magazinesDetail]] [[player]];
 
|x1= <code>_magazinesDetail = [[magazinesDetail]] [[player]];
/*
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{{codecomment|/*
 
[
 
[
 
"6.5mm 30Rnd STANAG Mag(30/30)[id:3]",
 
"6.5mm 30Rnd STANAG Mag(30/30)[id:3]",
Line 28: Line 38:
 
"RGO Frag Grenade(1/1)[id:18]"
 
"RGO Frag Grenade(1/1)[id:18]"
 
]
 
]
<nowiki>*/</nowiki></code>|= EXAMPLE1
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<nowiki/>*/}}</code>
  
 
|x2= <code>_magazinesDetail = [[magazinesDetail]] Mi_48;
 
|x2= <code>_magazinesDetail = [[magazinesDetail]] Mi_48;
/*
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{{codecomment/*
 
[
 
[
 
"30mm APDS shells(250/250)[id:20]",
 
"30mm APDS shells(250/250)[id:20]",
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"Skyfire(38/38)[id:23]"
 
"Skyfire(38/38)[id:23]"
 
]
 
]
<nowiki>*/</nowiki></code>|= EXAMPLE2
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<nowiki/>*/}}</code>
  
____________________________________________________________________________________________
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|seealso= [[currentMagazineDetail]], [[magazines]], [[magazinesTurret]], [[magazinesAmmo]], [[magazinesAmmoFull]], [[magazinesDetailUniform]], [[magazinesDetailVest]], [[magazinesDetailBackpack]]
 
 
| [[currentMagazineDetail]], [[magazines]], [[magazinesTurret]], [[magazinesAmmo]], [[magazinesAmmoFull]] |= SEEALSO
 
 
 
|  |= MPBEHAVIOUR
 
____________________________________________________________________________________________
 
 
}}
 
}}
 
<h3 style='display:none'>Notes</h3>
 
<dl class='command_description'>
 
<!-- Note Section BEGIN -->
 
 
<!-- Note Section END -->
 
</dl>
 
 
<h3 style='display:none'>Bottom Section</h3>
 
[[Category:Arma_3:_New_Scripting_Commands_List|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
 
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
 

Latest revision as of 18:01, 20 June 2021

Hover & click on the images for description

Description

Description:
Returns an array of strings with description of all vehicle's magazines, their ammo count (current/default) and their ids. When applied to a unit (soldier), the command behaves differently and will omit magazines already loaded into unit's weapons. Use currentMagazineDetail to get this information for a currently loaded magazine.
Groups:
Unit InventoryVehicle Inventory

Syntax

Syntax:
magazinesDetail vehicle
Parameters:
vehicle: Object - unit or vehicle
Return Value:
Array

Alternative Syntax

Syntax:
magazinesDetail [vehicle, includeEmpty] Since Arma 3 v1.99.146475
Parameters:
[vehicle, includeEmpty]: Array
vehicle: Object - unit or vehicle
includeEmpty: Boolean - (Optional, default false) true to include empty magazines
Return Value:
Array

Examples

Example 1:
_magazinesDetail = magazinesDetail player; /* [ "6.5mm 30Rnd STANAG Mag(30/30)[id:3]", "6.5mm 30Rnd STANAG Mag(30/30)[id:9]", "9mm 16Rnd Mag(16/16)[id:12]", "Smoke Grenade (Green)(1/1)[id:14]", "Chemlight (Green)(1/1)[id:16]", "RGO Frag Grenade(1/1)[id:18]" ] */
Example 2:
_magazinesDetail = magazinesDetail Mi_48; {{codecomment/* [ "30mm APDS shells(250/250)[id:20]", "30mm HE Shells(250/250)[id:21]", "Scalpel E2(8/8)[id:22]", "Skyfire(38/38)[id:23]" ] */}}

Additional Information

See also:
currentMagazineDetailmagazinesmagazinesTurretmagazinesAmmomagazinesAmmoFullmagazinesDetailUniformmagazinesDetailVestmagazinesDetailBackpack

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note